Wednesday, July 2, 2014

USE YOUR WINDOWS 7, 8 or WINDOWS 8.1 AS ADMINISTRATOR


When we said about the full control in Windows 7 we thank about administrator Controller,  and all application need to run as administrator, so how can we run our Computer as an Administrator? Here a few step that will show all of you how to use your computer :

Step 1: right click on My Computer than click on Manage it will prompt as show on the Picture.



Step 2: See Picture Bellow:





Step 3: See Picture Bellow:


Step 4: After Click ok please restart your Computer to use account as administrator and click on administrator when you start up your Computer.

Please enjoy it :)

Disable Auto run in windows 7, 8 or windows 8.1


If we talk about Auto run we think about some kind of Virus that have extension.inf.

For all application that have extension with .inf is kinds of virus, but it would not impact to your file,or your documents, but it will be a bridge for other virus come into your computer easy, so in this tutor i will show you step by step how to disable auto run in windows 7:

Step 1: Go to start menu than clcik run. (see picture bellow)

Step 2: Type gpedit.msc than click ok. (see Picture bellow)


Step 3: Local Group Policy Editor is open.(see Picture bellow)


Step 4: In Local Group Policy Editor on left panel click on Anministrative Template and than Windows Components. (See Picture bellow)


Step 5: In left Panel click on AutoPlay Policies. (see Picture bellow)


Step 6: In AutoPlay Policies in right panel, right click on turn off autoplay than click edit. (See Picture bellow)


Step 7: After that new window is open under Turn off AutoPlay than tick enable and make sure you selcet all drive than Click Apply and Ok.(See Picture bellow) 


And than restart your Computer, Finish enjoy it.

Download any games+apps without using any apps for help

Download any games+apps without using any apps for help


Today i am happy to share with all of who owner of Windows phone series this tutorial will tell you how to download any apps+games into your PC directly and than you can copy it into your SD Card and install it from Store.

1. Go to http://www.windowsphone.com/

2. Make decide to choose which games or apps you would love to download than click on it

3. Scroll down until you see Download and install manually than click to download.see screen shot


Wait until download completed than go to download folder and copy your games or apps you have downloaded into your SD Cards, restart you phone.

After restart go to store on your phones than click on SD Card wait a moment for store to load your apps or games than click select to install. finished. See screen shot


Saturday, January 18, 2014

MTK full activate for windows 8.1 and Microsoft Office 2013

Microsoft has release window 8.1 instead of window 8, all user window 8 can update directly to window 8.1 without problem, but for user who do not buy window 8 they can not get it for full version, so if they need to install window 8.1 they need to buy a licence key from Microsoft to activate they window
with full fuction, but the volume is to expansive, so now i have give you a big deal you can get a full window 8.1 without lost your money even one cent.

With MTK version 2.5 a new crack tools for full activate your window 8.1 and Office 2013 with few click

Click here for download file

Requirement for use MTK 2.5:

Microsoft .NET Framework 4.0 or 4.5 (Not 3.5)
Microsoft Office 2010 or Later for Office Toolkit Support
Windows Vista or Later for Windows Toolkit Support.

Credit to mydigtallife

Monday, August 26, 2013

How to created Skyline with Photoshop CS6

Hello friends today i have created Skyline with Photoshop CS6 in this tutorial i will show more in the Videos.

Now i hope you enjoy with it




Thank for watching

Saturday, August 17, 2013

Microsoft release version of windows 8.1 build 9471

Here’s a first peek at the newly leaked build of Windows 8.1. Created in late July, build 9471 has been described as an “escrow” build of the product by some, but I’d be surprised if Microsoft was that far along over three weeks ago. Still, there are improvements and changes all over this build when compared to the Preview release. Here’s some of what I’ve seen so far.

Setup

When it released the Preview version of Windows 8.1 (Build 9431) to the public at the end of June, Microsoft warned users that they would lose all installed applications (desktop applications and Modern mobile apps) when they later upgraded from the Preview to the final version of Windows 8.1. You can see this in action in build 9471: When you run the interactive Setup application, you can only choose to bring forward you documents (partial migration) or nothing (clean install).

Setup, on the Surface Pro I used for testing, was quite fast, as we’ve come to expect from Windows 8. From desktop to desktop the entire process took about 15 minutes. After a single reboot, you’re prompted to enter the product key in a new screen you can actually skip, enter Wi-Fi settings, choose between Express and Custom setup types, and connect to your Microsoft account and SkyDrive. Then you’re in.

You can activate this build with the Windows 8.1 Preview product key.

Start

The motion themes are available now, and while this shot won’t convey the nice parallax animations you’ll see when using one, it’s as expected.

Help + Tips app


One of the big complaints about Windows 8 is that it includes a lot of new user interface, much of it hidden and undiscoverable. So in this new build, Microsoft has built help tips into the system designed to help users find otherwise inscrutable new UIs.

Help tips

One of the big complaints about Windows 8 is that it includes a lot of new user interface, much of it hidden and undiscoverable. So in this new build, Microsoft has built help tips into the system designed to help users find otherwise inscrutable new UIs.

Mail app

The Mail app has been significantly updated to the version Microsoft previewed at Build in June. I’ll be writing more about that soon, but I already see some things I really like, including the promised drag and drop support and the ability to pin folders (like the Archive folder I use frequently) and contacts to the nav pane. Nice!
Calendar

Surprisingly, the Calendar app has gotten a major update and is now barely recognizable as a calendar. In fact, it resembles the old Photos app from Windows 8 by default, and has a customizable photo background. For some reason. That view, which is called “What’s next,” can be replaced by more standard calendar views, and I assume the point is to make something like the old Outlook Today view from desktop versions of Outlook. But it is really weird and, in this build, displays incorrectly with the upcoming meetings pushed under the bottom edge of the screen.
Photos app

I was particularly interested to see whether the Photos app had improved. While many are hoping Microsoft will bring back the ability to connect to multiple online services and other PCs, I was more concerned with the basics, like being able to download photos from a camera. As I expected, photo import capabilities are back—they were missing in action in the Preview build—though they’re as basic as they were in the Photos app in the original shipping version of Windows. (That is, you can’t intelligently name imported photos by event or whatever.)
Skype app

Skype is now included in the stock Windows 8.1 install, replacing Messaging. Sadly, the version in this build crashes repeatedly.

There are other more subtle changes. But I’ll have more soon.....

Saturday, July 6, 2013

CSS, Image Sprites, Background Images and Website Optimization

A little recap

The idea of placing multiple states of buttons and other elements that are used in background images took its roots, I believe, from Pixy's Fast Rollovers. The CSS Zen Master extended this to another purpose in CSS Sprites: Image Slicing’s Kiss of Death. Didier Hilhorst came up with a nice application of this method, and I worked it backwards in Responsible CSS - Recycle your background images.

The idea behind the 'sprites' method can obviously be extended to any html element, and there are tangible benefits for doing this, just as long as the designer does his or her usual homework.

Benfits of using the 'sprites' method

What are the possible the benefits of using this method? Essentially it lies in faster download times for your web content.

Readers of Andy Kings book, Speed Up Your Site: Web Site Optimization will notice that this method reduces http requests and makes more efficient use of the data packets used to transfer files to the users computer, and that that is a good thing.

Packet size and http requests
From Web Page Design and Download Time, by Jing Zhi of Keynote Systems (seen here - pdf), cited in Andy's book:

The basic performance principle is therefore to make fewer requests and transmit fewer packets. From this principle, we can derive two basic design rules for wellperforming Web pages. First, reduce the overall size of the page, thereby reducing the number of bytes (and packets) to be transferred over the Internet. Second, limit the number of embedded objects on the page, such as images, each of which must be requested and transferred separately from server to browser.

They also found that it was the number of packets and not necessarily the overall size of the page that was important. If a packet could hold 1460 bytes (the figure given in the article) and your object was 1600 bytes, it would require two packets. They found that this object would transfer at the same speed as another object that was greater in size but still fit in two packets.

Potential payoff
The potential payoff for using this method versus individual images, then, is a faster download time due to reduced number of packets and fewer http requests.

Reducing http requests is easy. One file instead of two or three etc. is simple. But packet requests? That depends...

An example
The number of packets sent will depend on the size of the file and the users internet connection.

As an example, lets look at the fiftyfoureleven.com logo at the top of the page. When this design was first being coded, that link consisted of two 3.34kb images, one for the link state and one for the hover state. Now, by using one image that contains both states and simply bumping it back and forth depending on the hover state, that has been reduced to one 5.35 kb image. Right there is a savings of 1.33 kb. Good news.

Now, for arguments sake lets say that a packet can hold 1460 bytes (packet size for connections greater than 128kb/s = 1500 bytes -40bytes for tcp/ip headers). The two image method used 6 packets, 3 for each image (3.34/1.46, rounded up). The single image method uses 4 packets (5.34/1.46, rounded up).

Things are looking good.

How to optimize
In his alistapart article, Dave refers to the image that holds all of the sprites as his 'master image'. The key to benefitting from this method is to ensure that the file size of your master image isn't a bloated equivalent versus the sum of its pieces.

Conclusion
Great benefits can be realized when combining a master image from slices that fall well below the size of one packet, as that unused packet space goes wasted.

After doing a little more research, it seems that packet size can vary depending on the connection rate. That being said, it may be rather difficult to come up with a firm rule here. To play it smart and safe, try and:

build master images that are smaller then the sum of their collective slices (by combining images of similar colors, for example) or
rather than use a different distinct image for a certain element, reuse one that you already plan on using elsewhere.
This isn't exactly groundbreaking advice, however having seen the results acheived with the logo on this page, it can be seen that using the sprite method versus individual images at minimum does reduce http requests and even further it can reduce file size which in turn can reduce the number of packets sent.